How can design patterns in Java help with memory management?
Design patterns can optimize memory usage by providing reusable solutions to common problems, reducing overhead.
Can you give me an example of a design pattern that aids in memory management?
Sure! The Singleton pattern ensures a class has only one instance, which can help manage memory by controlling object creation.
What are some other patterns that can assist with memory management?
Other patterns include Prototype for cloning objects and Flyweight for sharing common parts of objects to save memory.
How do these patterns compare in terms of performance?
Performance varies; Singleton is efficient for single instances, while Flyweight can significantly reduce memory usage in large systems.
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