How can I improve graphics in my Java game?
You can enhance graphics by using libraries like JavaFX or LWJGL for better rendering and effects.
What are some tips for optimizing performance while using these libraries?
To optimize performance, minimize draw calls, use texture atlases, and implement level of detail (LOD) techniques.
Can you explain what texture atlases are?
Texture atlases combine multiple textures into a single image, reducing the number of texture bindings and improving performance.
Are there any tools to create texture atlases easily?
Yes, tools like TexturePacker and ShoeBox can help you create texture atlases efficiently.
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