What are the differences between ES6 classes and prototypes in JavaScript?
ES6 classes provide a clearer syntax for creating objects and handling inheritance, while prototypes are the traditional way.
Can you explain how inheritance works in both?
In ES6, inheritance is done using the extends
keyword, while with prototypes, you set the prototype of a constructor function.
Which one is better to use?
It depends on your needs. ES6 classes are more modern and easier to read, but prototypes offer more flexibility.
Are there any performance differences?
Generally, performance differences are minimal, but prototypes can be slightly faster in some cases due to less abstraction.
Can you give an example of each?
Sure! For ES6 classes, you would use class MyClass { ... }
, and for prototypes, you would define a function and set its prototype.
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