What are level of detail techniques in 3D graphics?
Level of detail (LOD) techniques are methods used in 3D graphics to manage the complexity of models based on their distance from the viewer.
Why are LOD techniques important for performance?
LOD techniques improve performance by reducing the number of polygons rendered for objects that are far away, which saves processing power.
Can you give examples of LOD techniques?
Sure! Common LOD techniques include geometric simplification, texture mipmapping, and impostors.
How do I implement LOD in my game?
To implement LOD, you can create multiple versions of your models with varying detail levels and switch between them based on distance.
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