How can I effectively monetize my game?
There are several strategies you can consider, such as in-app purchases, ads, and premium pricing. What type of game are you developing?
It's a mobile puzzle game. I want to keep it engaging without annoying players.
In that case, consider offering cosmetic items or extra levels as in-app purchases. You could also implement rewarded ads, where players can choose to watch ads for in-game rewards.
That sounds good! How do I implement rewarded ads?
You can use ad networks like AdMob or Unity Ads. They provide SDKs that you can integrate into your game, allowing you to set up rewarded video ads easily.
Thanks! Any tips on balancing monetization and user experience?
Absolutely! Focus on providing value with your monetization strategies. Ensure that ads or purchases enhance the gameplay rather than disrupt it.
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