How does music in film differ from music in video games?
Music in film is often linear and supports the narrative, while in video games, it can be interactive and adaptive.
Can you give examples of how music changes in games based on player actions?
Sure! In games like 'The Last of Us', the music shifts based on the player's situation, enhancing immersion.
What about emotional impact? Is one medium more effective than the other?
Films typically have a more direct emotional impact due to their storytelling, but games can create a personal connection through interactivity.
Are there any notable composers who work in both industries?
Yes, composers like Hans Zimmer and Austin Wintory have made significant contributions to both film and video game music.
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