What are navigation meshes and how are they used in AI?
Navigation meshes, or navmeshes, are data structures used in AI for pathfinding and spatial reasoning in environments.
Can you explain how they work in video games?
In video games, navmeshes define walkable areas for characters, allowing them to navigate complex terrains intelligently.
What are the advantages of using navigation meshes over other pathfinding methods?
Navmeshes are efficient for dynamic environments, reduce computational load, and provide smoother movement for characters.
Are there any tools or software that help create navigation meshes?
Yes, many game engines like Unity and Unreal Engine have built-in tools for creating and editing navigation meshes easily.
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