I'm getting an OpenGL error when I try to run my application. What should I do?
OpenGL errors can be tricky! First, can you tell me what specific error code you're encountering?
It's showing error code 1282. What does that mean?
Error code 1282 indicates an invalid operation. This usually happens when you call a function that isn't allowed in the current state.
How can I find out which function is causing this error?
You can use glGetError() to check for errors after each OpenGL call. This will help you pinpoint the problematic function.
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