How can I optimize my 3D game for better performance?
To optimize your 3D game, consider reducing polygon counts, using level of detail (LOD), and optimizing textures.
What about the lighting and shadows? Any tips?
Yes! Use baked lighting instead of dynamic lighting where possible, and limit the number of dynamic shadows.
Are there specific tools I can use for profiling performance?
Absolutely! Tools like Unity Profiler, Unreal Insights, and NVIDIA Nsight can help you analyze performance bottlenecks.
How can I manage memory usage effectively?
You can manage memory by using object pooling, minimizing texture sizes, and unloading assets that are not in use.
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