How can I optimize sound in Godot for better performance?
To optimize sound in Godot, consider using compressed audio formats, reducing sample rates, and limiting the number of simultaneous sounds.
What audio formats are best for compression?
The best audio formats for compression in Godot are OGG and MP3, as they provide a good balance between quality and file size.
How can I manage multiple sound effects without lag?
You can manage multiple sound effects by using audio buses to control volume and effects, and by preloading sounds to reduce load times.
Is there a way to dynamically adjust sound based on performance?
Yes, you can use scripts to monitor performance and adjust sound settings dynamically, such as lowering the number of active sounds.
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