What are some alternatives to WebSocket for real-time communication?
Some popular alternatives to WebSocket include Server-Sent Events (SSE), HTTP/2, and WebRTC. Each has its own use cases.
Can you explain the advantages of using Server-Sent Events?
Server-Sent Events are great for one-way communication from server to client, are simpler to implement than WebSockets, and work well for live updates.
How does HTTP/2 compare to WebSocket in terms of performance?
HTTP/2 can handle multiple streams over a single connection, which can improve performance for certain applications, but it may not be as efficient for real-time bidirectional communication as WebSocket.
What about WebRTC? When should I use it?
WebRTC is ideal for peer-to-peer communication, especially for video and audio streaming. Use it when you need low-latency connections directly between clients.
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