What is the performance impact of using mutable vs immutable objects?
Mutable objects can be modified after creation, while immutable objects cannot. This affects memory usage and performance.
Can you give me an example of when to use immutable objects?
Sure! Immutable objects are great for functional programming and when you need thread safety, like in concurrent applications.
What about mutable objects? When should I use them?
Mutable objects are useful when you need to frequently change the state of an object, like in game development or real-time applications.
How do these choices affect garbage collection?
Immutable objects can lead to more frequent garbage collection since they create new instances, while mutable objects can reduce overhead.
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