What are some popular engines that use ECS?
Some popular engines that use Entity Component System (ECS) architecture include Unity, Amazon Lumberyard, and Bevy.
Can you explain why ECS is beneficial for game development?
ECS allows for better performance and scalability by separating data and behavior, making it easier to manage complex game systems.
Are there any downsides to using ECS?
Yes, ECS can have a steeper learning curve and may require more upfront design work compared to traditional OOP approaches.
Which engine do you recommend for beginners?
Unity is often recommended for beginners due to its extensive documentation, community support, and user-friendly interface.
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