What are the key differences between design patterns and anti-patterns in Python?
Design patterns are best practices for solving common problems in software design, while anti-patterns are common responses to problems that are ineffective or counterproductive.
Can you give me examples of both?
Sure! An example of a design pattern is the Singleton pattern, which ensures a class has only one instance. An anti-pattern example is the Spaghetti Code, which is tangled and difficult to maintain.
How can I identify anti-patterns in my code?
You can identify anti-patterns by looking for code that is hard to read, maintain, or extend, such as excessive complexity or lack of modularity.
What are some common design patterns I should know?
Some common design patterns include the Factory pattern, Observer pattern, and Strategy pattern. Each serves a unique purpose in software design.
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