What are the differences between real-time and offline rendering?
Real-time rendering is used in applications like video games where images are generated on-the-fly, while offline rendering is used for high-quality images in movies and animations, taking longer to process.
Can you give examples of where each type is used?
Sure! Real-time rendering is commonly used in gaming and virtual reality, while offline rendering is used in film production and architectural visualization.
What are the advantages of offline rendering?
Offline rendering allows for higher quality images with complex lighting and textures, as it can take more time to compute each frame.
Are there any disadvantages to real-time rendering?
Yes, real-time rendering often sacrifices quality for speed, which can lead to less detailed images and simpler lighting effects.
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