How can magic systems be made more realistic in fantasy stories?
To make magic systems more realistic, consider establishing clear rules and limitations. This adds depth and consistency.
What are some examples of well-developed magic systems?
Examples include Brandon Sanderson's Allomancy, which has specific rules about metal usage, and the magic in 'The Name of the Wind' that is tied to the natural world.
How do limitations enhance the story?
Limitations create tension and conflict, making characters' choices more meaningful and the stakes higher.
Can you suggest some books with realistic magic systems?
Sure! Check out 'Mistborn' by Brandon Sanderson, 'The Broken Earth' trilogy by N.K. Jemisin, and 'The Magicians' by Lev Grossman.
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