How can I improve performance in Rust using Tokio?
To improve performance in Rust with Tokio, consider optimizing your async code by minimizing blocking operations and using efficient data structures.
What are some common pitfalls to avoid when using Tokio?
Common pitfalls include blocking the async runtime, not using the right executor, and failing to handle errors properly.
Can you give me an example of a performance improvement?
Sure! Instead of using a single-threaded executor, try using a multi-threaded executor to take advantage of multiple CPU cores.
How does Tokio handle I/O operations?
Tokio uses non-blocking I/O operations, allowing it to handle many connections concurrently without blocking the thread.
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