What are the best practices for concurrency in Rust?
When working with concurrency in Rust, it's essential to use safe abstractions like std::thread
and std::sync
.
Can you explain how to use Arc
and Mutex
?
Sure! Arc
allows multiple ownership of data, while Mutex
provides mutual exclusion, ensuring safe access to shared data.
What about using channels for communication?
Channels are great for message passing between threads. You can use std::sync::mpsc
for creating channels in Rust.
Are there any common pitfalls to avoid?
Yes, avoid deadlocks by ensuring that locks are always acquired in a consistent order and be cautious with shared mutable state.
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