What are the ownership rules in Rust?
In Rust, ownership rules dictate how memory is managed. Each value has a single owner, and when the owner goes out of scope, the value is dropped.
Can you explain the concept of borrowing in Rust?
Sure! Borrowing allows you to use a value without taking ownership. You can have either mutable or immutable references.
What happens if I try to use a value after its owner has dropped it?
If you try to use a value after its owner has dropped it, you'll encounter a compile-time error, preventing potential runtime issues.
How does Rust ensure memory safety with these rules?
Rust's ownership model, along with its borrowing rules, ensures memory safety by enforcing strict compile-time checks, eliminating data races.
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