How can I improve performance logging in my Rust application?
You can enhance performance logging in Rust by using efficient logging libraries like log
or slog
, and by minimizing the overhead of logging calls.
What are some best practices for logging in Rust?
Best practices include using structured logging, setting appropriate log levels, and ensuring that logging does not significantly impact performance.
Can I log performance metrics in real-time?
Yes, you can log performance metrics in real-time using asynchronous logging libraries, which allow you to capture metrics without blocking your application.
Are there any specific libraries you recommend?
I recommend log
, slog
, and tracing
for structured and asynchronous logging in Rust applications.
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