How do I handle errors in socket programming?
In socket programming, you can handle errors by checking the return values of socket functions and using error codes.
What are some common error codes I should be aware of?
Common error codes include EADDRINUSE for address already in use, and ECONNREFUSED for connection refused.
How can I implement a retry mechanism for failed connections?
You can implement a retry mechanism by using a loop that attempts to connect a specified number of times with delays in between.
Are there any libraries that can help with error handling in socket programming?
Yes, libraries like Boost.Asio for C++ and socket.io for JavaScript provide built-in error handling features.
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