What are the differences between std::async and threads in C++?
std::async is a higher-level abstraction for asynchronous tasks, while threads provide lower-level control over execution.
Can you explain how std::async manages threads behind the scenes?
Sure! std::async may use a thread pool or create a new thread depending on the launch policy, optimizing resource usage.
When should I use std::async instead of creating threads manually?
Use std::async for simpler code and automatic resource management, especially for tasks that can run independently.
Are there any performance differences between the two?
Yes, std::async can introduce overhead due to its abstraction, but it often leads to cleaner and more maintainable code.
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