What is a graphics pipeline in gaming?
A graphics pipeline is a series of steps that convert 3D models into 2D images on the screen, involving processes like vertex shading and rasterization.
Can you explain the different stages of the graphics pipeline?
Sure! The main stages include vertex processing, geometry processing, rasterization, fragment processing, and output merging.
How does the graphics pipeline affect game performance?
The efficiency of the graphics pipeline can significantly impact frame rates and rendering quality, as each stage must process data quickly.
What are some common optimizations used in graphics pipelines?
Common optimizations include culling, level of detail (LOD), and batching draw calls to reduce the workload on the GPU.
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