How can I implement advanced physics in Unity?
You can implement advanced physics in Unity by using the Rigidbody component, applying forces, and utilizing physics materials.
What are some techniques for realistic object interactions?
Techniques include using collision detection, applying realistic forces, and adjusting mass and drag properties.
Can you explain how to use joints for complex movements?
Sure! Joints like HingeJoint and SpringJoint allow you to create complex movements by connecting Rigidbody objects.
How do I optimize physics performance in my game?
You can optimize performance by reducing the number of active colliders, using simpler shapes, and adjusting the fixed timestep.
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