What are Unity prefabs and how do I use them?
Unity prefabs are reusable game objects that can be instantiated multiple times in your scene. They help streamline the development process.
Can you explain how to create a prefab in Unity?
To create a prefab, drag a GameObject from the Hierarchy into the Project window. This creates a prefab asset that you can reuse.
How do I modify a prefab after creating it?
You can modify a prefab by selecting it in the Project window, making changes in the Inspector, and then applying those changes.
What are some best practices for using prefabs?
Some best practices include organizing prefabs in folders, using meaningful names, and keeping them modular for flexibility.
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