I'm trying to decide between Unity and Unreal for my 2D game. Which one is better?
Both Unity and Unreal have their strengths, but Unity is generally preferred for 2D games due to its robust 2D tools.
What specific features make Unity better for 2D games?
Unity offers a dedicated 2D engine, sprite management, and a user-friendly interface that simplifies 2D game development.
Are there any downsides to using Unity for 2D games?
One downside is that Unity can be less performant for very complex 2D graphics compared to Unreal, which excels in 3D.
What about the learning curve for beginners?
Unity is often considered more beginner-friendly, with extensive tutorials and a large community for support.
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