How can I effectively debug my Unreal Engine project?
You can use the built-in debugging tools like breakpoints, the output log, and the visual logger. Have you tried these?
I've set breakpoints, but they don't seem to hit. What could be wrong?
Make sure your code is compiled in Debug mode. Also, check if the breakpoints are set in the correct execution path.
What about using the console commands? Are there any specific ones for debugging?
Yes! Commands like 'stat fps' and 'stat unit' can help you monitor performance. You can also use 'log' to output messages.
Thanks! Any tips for debugging multiplayer games?
For multiplayer, use the 'Play in Editor' mode with multiple players. Also, check network replication settings for issues.
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