How can I improve lighting in my Unreal Engine project?
You can enhance lighting by using dynamic lights, adjusting light intensity, and utilizing lightmaps effectively.
What are lightmaps and how do they work?
Lightmaps are pre-calculated textures that store lighting information, allowing for more realistic lighting without heavy computation.
Can you explain the difference between static and dynamic lighting?
Static lighting is baked into the lightmaps and doesn't change, while dynamic lighting updates in real-time based on scene changes.
What materials work best with lighting in Unreal Engine?
Materials with high specularity and roughness settings can interact well with lights, enhancing realism in your scenes.
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