What are the basics of WebGL?
WebGL is a JavaScript API for rendering 2D and 3D graphics in a web browser without the use of plugins. It allows for interactive graphics and is based on OpenGL ES.
How do I get started with WebGL?
To get started with WebGL, you need a basic understanding of HTML, CSS, and JavaScript. You can then create a simple HTML file and include a canvas element where WebGL will render graphics.
What are some common use cases for WebGL?
Common use cases for WebGL include 3D games, data visualization, simulations, and interactive art applications.
Are there any libraries that can help with WebGL development?
Yes, libraries like Three.js and Babylon.js simplify WebGL development by providing higher-level abstractions and easier APIs.
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