What are some tips for debugging WebGL applications?
Here are some tips: 1. Use the WebGL Inspector tool. 2. Check for errors with gl.getError(). 3. Validate shaders with gl.getShaderInfoLog().
Can you explain how to use the WebGL Inspector tool?
Sure! The WebGL Inspector is a browser extension that allows you to inspect WebGL calls, view textures, and analyze performance.
What should I do if I encounter a shader compilation error?
You can use gl.getShaderInfoLog(shader) to get the error message, which will help you identify the issue in your shader code.
Are there any common mistakes to avoid when working with WebGL?
Yes, common mistakes include forgetting to bind buffers, not checking for WebGL context loss, and mishandling texture coordinates.
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