How can I debug WebGL errors in my application?
Debugging WebGL errors can be tricky. First, check the console for any error messages. What specific error are you encountering?
I'm getting a 'context lost' error. What does that mean?
A 'context lost' error usually means that the WebGL context has been lost, often due to resource constraints. You can try to restore the context by reinitializing your WebGL setup.
How can I prevent this error from happening in the future?
To prevent context loss, ensure that your application manages resources efficiently and handles the context restoration properly. Monitor memory usage and avoid memory leaks.
Are there any tools to help with WebGL debugging?
Yes, tools like WebGL Inspector and Spector.js can help you debug and analyze your WebGL applications effectively.
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