What are WebGL textures and how do I use them?
WebGL textures are images used in 3D rendering to add detail to surfaces. You can use them by creating a texture object and loading an image.
Can you explain how to create a texture object?
Sure! You can create a texture object using the gl.createTexture()
method, then bind it with gl.bindTexture()
.
How do I load an image into the texture?
You can load an image using JavaScript's Image
object, and once it's loaded, you can use gl.texImage2D()
to set the texture data.
What formats can the textures be in?
WebGL supports various formats like JPEG, PNG, and GIF. PNG is often preferred for its transparency support.
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