Can you tell me about some classic games that use backtracking?
Sure! Classic games like 'Metroid', 'The Legend of Zelda', and 'Castlevania' are great examples of backtracking.
What makes backtracking an important mechanic in these games?
Backtracking allows players to revisit areas with new abilities or items, enhancing exploration and puzzle-solving.
Are there any modern games that also use backtracking?
Yes, games like 'Hollow Knight' and 'Dark Souls' incorporate backtracking to deepen gameplay and exploration.
Can you give me an example of a puzzle that requires backtracking?
In 'The Legend of Zelda', you often need to return to previous dungeons after acquiring new items to unlock new paths.
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