Can you give me some examples of games with branching narratives?
Sure! Some notable examples include "The Witcher 3: Wild Hunt," where choices significantly affect the story, and "Detroit: Become Human," which has multiple endings based on player decisions.
What about older games? Any classics with branching narratives?
Absolutely! "Chrono Trigger" is a classic RPG with multiple endings based on player choices, and "Baldur's Gate" features branching storylines influenced by character decisions.
How do these branching narratives impact gameplay?
Branching narratives enhance replayability, as players can explore different outcomes and character arcs, making each playthrough unique.
Are there any games that do this poorly?
Yes, some games may have choices that feel superficial or don't significantly alter the story, which can lead to player frustration.
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