What are the drawbacks of using VR in classrooms?
Some drawbacks include high costs, potential for motion sickness, and the need for technical training for teachers.
Can VR be distracting for students?
Yes, VR can be distracting if students focus more on the technology than the lesson content.
What about accessibility issues?
Accessibility can be a concern, as not all students may have equal access to VR equipment or experiences.
Are there any health concerns with prolonged VR use?
Yes, prolonged use can lead to eye strain, headaches, and in some cases, motion sickness.
How can teachers mitigate these drawbacks?
Teachers can mitigate drawbacks by integrating VR thoughtfully, providing breaks, and ensuring all students have access.
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