What are the limits of storytelling in games?
The limits of storytelling in games often revolve around player agency, interactivity, and the medium's constraints.
Can you elaborate on player agency?
Player agency refers to the choices players make that affect the story. Too much control can dilute the narrative.
Are there games that balance storytelling and player choice well?
Yes, games like 'The Witcher 3' and 'Life is Strange' are praised for their strong narratives while allowing meaningful player choices.
What about the technical limitations of games?
Technical limitations can affect storytelling through graphics, voice acting, and the complexity of game mechanics, impacting immersion.
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