Can you explain the difference between lock_guard and unique_lock in C++?
Sure! Both lock_guard and unique_lock are used for managing mutexes in C++, but they have some key differences.
What are those key differences?
lock_guard is a simpler RAII wrapper that locks a mutex when created and unlocks it when destroyed. unique_lock, on the other hand, offers more flexibility, allowing you to lock and unlock the mutex multiple times.
When should I use unique_lock instead of lock_guard?
You should use unique_lock when you need to defer locking, unlock before the unique_lock goes out of scope, or if you need to transfer ownership of the lock.
Can you give an example of when to use each?
Certainly! Use lock_guard for simple, scoped locking. Use unique_lock for more complex scenarios, like condition variables or when you need to lock/unlock multiple times.
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