Can you explain when to use the Bridge Pattern in software design?
The Bridge Pattern is useful when you want to separate an abstraction from its implementation, allowing them to vary independently.
What are some scenarios where this pattern is particularly beneficial?
It's beneficial in scenarios where you have multiple implementations of an interface and want to avoid a combinatorial explosion of classes.
Can you give me a real-world example of the Bridge Pattern?
Sure! A common example is a remote control system where the remote (abstraction) can control different types of devices (implementations) like TVs or projectors.
Are there any drawbacks to using the Bridge Pattern?
Yes, it can introduce complexity and may be overkill for simpler systems where a direct relationship between abstraction and implementation suffices.
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