When should I use static methods in programming?
Static methods are used when you want to perform operations that don't require an instance of a class. They belong to the class itself.
Can you give me an example of a static method?
Sure! A common example is a utility class with methods like Math.max()
in Java, which can be called without creating an instance.
Are there any downsides to using static methods?
Yes, static methods can't be overridden in subclasses, which can limit flexibility in some cases.
When should I avoid using static methods?
Avoid static methods when you need polymorphism or when the method relies on instance-specific data.
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