What are mutable objects and why should I use them in my code?
Mutable objects are objects whose state can be changed after they are created. They are useful for managing data that needs to be updated frequently.
Can you give me an example of when to use mutable objects?
Sure! If you're building a game where the player's score changes often, using a mutable object to store the score allows you to update it easily without creating new objects.
Are there any downsides to using mutable objects?
Yes, mutable objects can lead to unintended side effects if not managed properly, especially in concurrent programming. It's important to be cautious.
How do mutable objects compare to immutable objects?
Mutable objects can be changed, while immutable objects cannot. Immutable objects are safer in concurrent environments but can be less efficient for frequent updates.
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