What are some effective optimization techniques for Xcode?
There are several techniques you can use to optimize your Xcode projects, such as reducing build times, using Swift's performance features, and optimizing asset management.
Can you explain how to reduce build times?
To reduce build times, you can enable 'Whole Module Optimization', use precompiled headers, and minimize the number of active schemes.
What about optimizing asset management?
For asset management, consider using asset catalogs, compressing images, and removing unused assets to improve loading times.
Are there any tools that can help with optimization?
Yes, tools like Instruments, Xcode's built-in profiler, and third-party libraries can help identify performance bottlenecks.
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