How is AI used in game design?
AI is used in game design for procedural content generation, NPC behavior, and player experience personalization.
Can you give me an example of procedural content generation?
Sure! Games like 'No Man's Sky' use AI algorithms to create vast, unique planets and ecosystems dynamically.
What about NPC behavior? How does AI enhance that?
AI enhances NPC behavior by enabling them to learn from player actions, making them more responsive and realistic.
Are there any games that use AI for player experience personalization?
Yes, games like 'Left 4 Dead' use AI to adjust difficulty based on player performance, creating a tailored experience.
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