How is AI used in C++ game development?
AI in C++ game development is used for creating intelligent behaviors in NPCs, pathfinding, and decision-making.
Can you give an example of AI in a popular game?
Sure! In games like 'The Last of Us', AI controls enemy behavior, making them adapt to player actions.
What are some common AI techniques used in games?
Common techniques include finite state machines, behavior trees, and neural networks for more complex behaviors.
How does pathfinding work in games?
Pathfinding often uses algorithms like A* to calculate the shortest route for characters to navigate the game world.
Are there any libraries for AI in C++?
Yes, libraries like Unreal Engine's AI system and OpenAI's Gym can be used for implementing AI in C++ games.
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