How can I improve AI scripting performance in my C++ game?
To improve AI scripting performance, consider optimizing algorithms, reducing complexity, and using efficient data structures.
What specific algorithms should I focus on?
Focus on pathfinding algorithms like A* and behavior trees for decision-making, as they can significantly enhance performance.
Are there any tools or libraries that can help?
Yes, libraries like Unreal Engine's AI system or Unity's NavMesh can help streamline AI development and improve performance.
How can I profile my AI code to find bottlenecks?
You can use profiling tools like Visual Studio's Performance Profiler or Valgrind to identify bottlenecks in your AI code.
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