What are the key components of C++ game architecture?
The key components include game loop, rendering engine, input handling, and resource management.
Can you explain the game loop in more detail?
Sure! The game loop is the core of the game, managing updates and rendering each frame.
What role does the rendering engine play?
The rendering engine is responsible for drawing graphics on the screen, handling 2D/3D rendering.
How do I manage resources efficiently in a game?
Efficient resource management involves loading assets on demand and using caching to minimize load times.
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