What are some common interview questions for C++ graphics API positions?
Common questions include: 1. Explain the difference between OpenGL and DirectX. 2. How do you manage resources in a graphics application?
Can you elaborate on the differences between OpenGL and DirectX?
Sure! OpenGL is cross-platform and widely used in various applications, while DirectX is specific to Windows and often preferred for game development.
What is the role of shaders in graphics programming?
Shaders are programs that run on the GPU to control the rendering pipeline, allowing for effects like lighting, texture mapping, and more.
How do you optimize rendering performance in a graphics application?
You can optimize performance by minimizing draw calls, using level of detail (LOD), and implementing frustum culling.
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