What is ray tracing in C++ graphics programming?
Ray tracing is a rendering technique that simulates the way light interacts with objects to create realistic images.
How does ray tracing differ from rasterization?
Unlike rasterization, which converts 3D models into 2D images, ray tracing traces the path of rays of light to produce images.
What are the advantages of using ray tracing?
Ray tracing provides higher image quality with realistic lighting, shadows, and reflections, but it can be computationally intensive.
Can you give me an example of a ray tracing algorithm in C++?
Sure! A simple ray tracing algorithm involves casting rays from the camera into the scene and calculating intersections with objects.
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