I'm having trouble debugging my C++ graphics library. Any tips?
Sure! What specific issues are you encountering? Are there any error messages or unexpected behaviors?
I keep getting a segmentation fault when I try to render an object.
A segmentation fault often indicates that you're trying to access memory that you shouldn't. Have you checked your pointers and memory allocations?
Yes, but I think I might be missing some initialization steps.
That could be the issue. Make sure all your objects are properly initialized before use. Would you like help with specific initialization code?
Yes, please! I need help with initializing textures.
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