What are some popular C++ ray tracing graphics libraries?
Some popular C++ ray tracing libraries include OptiX, Embree, and Intel's Open Image Denoise.
Can you explain what OptiX is used for?
OptiX is a ray tracing engine developed by NVIDIA that allows developers to create high-performance ray tracing applications.
How does Embree compare to OptiX?
Embree is optimized for CPU ray tracing, while OptiX leverages GPU acceleration, making them suitable for different use cases.
Are there any open-source options available?
Yes, libraries like PBRT (Physically Based Rendering Toolkit) and Mitsuba are open-source and great for learning ray tracing.
What should I consider when choosing a library?
Consider factors like performance, ease of use, community support, and whether you need CPU or GPU acceleration.
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