What are some common design patterns in C++?
Some common design patterns in C++ include Singleton, Factory, Observer, and Template Method.
Can you explain the Template Method pattern?
The Template Method pattern defines the skeleton of an algorithm in a method, deferring some steps to subclasses.
How does the Factory pattern work?
The Factory pattern provides an interface for creating objects in a superclass but allows subclasses to alter the type of created objects.
What is the difference between the Singleton and Factory patterns?
The Singleton pattern ensures a class has only one instance, while the Factory pattern focuses on creating objects without specifying the exact class.
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